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ImaginEngine

After TiltedMill shutdown in the 2007 financial crisis I joined ImaginEngine in Framingham, MA where I got my first experiences working on consoles, mobile devices, and with major brands and non-gaming IPs and outsourced development and art.  In addition to leading production and managing the technical team I got my first exposure to working in Unity.   I also worked heavily on the bizdev side pitching projects to a variety of clients and publishers.

Licensed DS Games

Publisher: THQ,  NECA

Roles: Designer, Lead Producer, Technical Manager

Team size: 8 

Engine: Custom 3D Game Engine

XBLA Games

Publisher: Atari

Roles: Lead Producer, Technical Manager

Team size: 8 

Engine: Custom 3D Game Engine

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Publisher: Sega 

Roles: Lead Producer, Technical Manager

Team size: 10 

Engine: Custom 3D Game Engine

Sega & Sonic All Stars DS

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Are You Smarter than a 5th Grader:
Back to School

Publisher: THQ 

Roles: Lead Producer, Designer

Team size: 6 

Engine: Custom 3D Game Engine

©2023 by Mat Willows. 

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